Bejeweled 2
From the iPhone Games Wiki, a database for iPhone/iPod Touch games that anyone can edit
| Bejeweled 2 | |
|---|---|
| |
| Developer(s) | PopCap Games, Inc. |
| Platform(s) | iPhone, iPod Touch |
| Release date | August 19, 2008 |
| Genre(s) | Puzzle |
| Mode(s) | Single-player |
| Rating(s) | 4+ |
| System requirements | iPhone OS 2.0+ |
| Price in US Dollars | |
| Walkthrough | |
Bejeweled 2 is a game for the iPhone and iPod Touch.
Contents |
[edit] Gameplay
The objective of the game is to swap one gem with an adjacent one to form a chain of three or more gems. When such a chain is created, the gems disappear, causing randomly generated gems to fall from the top to take the gem's place. Sometimes, falling gems automatically line up, causing chain reactions. This is called a cascade. There are two different game modes available.
[edit] Classic
The player tries to match gems together, and the resulting matches contribute to a level up bar at the bottom of the page. When the bar is filled, the player is warped onward to the next level. The game ends when the player runs out of moves.
[edit] Action
The level begins with the level up bar halfway filled, which slowly depletes, giving the player limited time to complete the level. In action, the point values for matches are much higher. There is always at least one move that can be made and the game ends when the level up bar is empty.

